Hi, my name is Fire Crow and this is my website.
I'm a computer programmer and game/web developer. My focus is on
reusable code bases, flexible systems, components/composition, function pointers,
state-machines, algorithms, etc.
include C/OpenGL 3D game engine development, chaining/function-dispatching, and
graph/set theory based systems in C and Scheme.
so profile: Fire Crow
location: New York City, USA
Projects I'm working on, code snippets, tips, and small examples.
Legendary for it's power, crypticly simple these are the things I've come to use and enjoy most
abou the unix command line and standard binaries.
From its roots in scheme it has closures and anonymous functions.
abstract property tween
Example of dynamically generating tweened animations with actionscript. Using a custom property to abstract the value away from the actions derived from it.
async context w/node.js
node.js is awesome!
Thoughts, tips, and rants.
A simplified and idealized formula to illustrate a concept I've been
toying with, where the success or benefit of set of situations for a set
of people is modeled.
overhead of abstraction
Easy is not always bad, but can be cumbersome, and often makes certain things easy while making others difficult or less flexible.
why python self?
To me this is wonderful. Not because I enjoy seeing self all over the
place. Its wonderful because when I think of how computer programs work,
it just makes sense. I also think it's important to meet computers where
they are, to leverage their full power.